![]() Image courtesy National Atlas A cylindrical map projection |
Creating a map projection is often a highly mathematical process in which a computer uses algorithms to translate points on a sphere to points on a plane. But you can think of it as copying the features of a globe onto a curved shape that you can cut open and lay flat -- a cylinder or a cone. These shapes are tangent to, or touching, the Earth at one point or along one line, or they are secant to the Earth, cutting through it along one or more lines. You can also project portions of the Earth directly onto a tangent or secant plane.
![]() Image courtesy National Atlas A conic map projection |
Projections tend to be the most accurate along the point or line at which they touch the planet. Each shape can touch or cut through the Earth at any point and from any angle, dramatically changing the area that is most accurate and the shape of the finished map.
![]() Image courtesy National Atlas A planar projection |
Some projections also use tears, or interruptions, to minimize specific distortions. Unlike with a globe's gores, these interruptions are strategically placed to group related parts of the map together. For example, a Goode homolosine projection uses four distinct interruptions that cut through the oceans but leave major land masses untouched.
![]() Image used under the GNU Free Documentation License A Goode projection of the Earth |
Different projections have different strengths and weaknesses. In general, each projection can preserve some, but not all, of the original qualities of the map, including:
You can learn more about the specific map projections and their strengths and weaknesses from NASA, the National Atlas of the United States and the U.S. Geological Survey.
Choosing the right projection is just one part of creating a successful map. Another is finding the right data. We'll look at where map information comes from in the next section.
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