Challenges of Development
DARPA will not be the first to attempt to build an exoskeletal mechanical body suit. As mentioned previously, GE developed the Hardiman hydraulic and electrical body suit in the 1960s. The problem with that suit is that it was so big and heavy (1,500 pounds) that it wasn't practical. Today, there are more advanced materials, such as carbon fiber and other mechanisms available that can be used to build a more streamlined exoskeleton. However, the project is not without its challenges.Five elements will have to come together to make an exoskeleton machine work, including the structure, power, control, actuation and biomechanics. Each of these elements comes with its own set of challenges. Here's a look at some of the challenges that DARPA has outlined:
- Structural materials - The exoskeleton will have to be made out of composite materials that are strong, lightweight and flexible. The material must also be capable of protecting itself and its wearer from enemy fire.
- Power source - The exoskeleton must have enough power to run for at least 24 hours before refueling. Power must also be generated by a pack that can be worn by a person. Creating a machine that makes zero noise could be the most difficult task facing exoskeleton developers. The machine will be powered by some type of engine, so how will they prevent that engine from making noise?
- Control - Controls for the machine must be seamless. Users must be able to function normally while wearing the device.
- Actuation - Designers will have to give the machine the ability to move smoothly, so that it's not too awkward for the wearer. Like the engine, actuators must be quiet and efficient.
- Biomechanics - Will the machines be able to move like a human? Exoskeletons will have to be able to shift from side to side and front to back, just as a person would move in battle. If it lacks that ability, it could be fatal for soldiers wearing the suits. Developers will have to design the frame with joints that can bend like ours.

