More Invisibility Cloak Components

Video Camera

the cloak in use
Photo courtesy ©Tachi Laboratory, the University of Tokyo
The retro-reflective garment doesn't actually make a person invisible -- in fact, it's perfectly opaque. What the garment does is create an illusion of invisibility by acting like a movie screen onto which an image from the background is projected. Capturing the background image requires a video camera, which sits behind the person wearing the cloak. The video from the camera must be in a digital format so it can be sent to a computer for processing.

Computer
All augmented-reality systems rely on powerful computers to synthesize graphics and then superimpose them on a real-world image. For optical camouflage to work, the hardware/software combo must take the captured image from the video camera, calculate the appropriate perspective to simulate reality and transform the captured image into the image that will be projected onto the retro-reflective material.

The Projector

the invisibility cloak in use
Photo courtesy ©Tachi Laboratory, the University of Tokyo
The modified image produced by the computer must be shone onto the garment, which acts like a movie screen. A projector accomplishes this task by shining a light beam through an opening controlled by a device called an iris diaphragm. An iris diaphragm is made of thin, opaque plates, and turning a ring changes the diameter of the central opening. For optical camouflage to work properly, this opening must be the size of a pinhole. Why? This ensures a larger depth of field so that the screen (in this case the cloak) can be located any distance from the projector.

The Combiner
The system requires a special mirror to both reflect the projected image toward the cloak and to let light rays bouncing off the cloak return to the user's eye. This special mirror is called a beam splitter, or a combiner -- a half-silvered mirror that both reflects light (the silvered half) and transmits light (the transparent half). If properly positioned in front of the user's eye, the combiner allows the user to perceive both the image enhanced by the computer and light from the surrounding world. This is critical because the computer-generated image and the real-world scene must be fully integrated for the illusion of invisibility to seem realistic. The user has to look through a peephole in this mirror to see the augmented reality.